// PLACE THIS musicmaker_sentences.txt FILE // INTO ../svencoop/sound/musicmaker/ // https://developer.valvesoftware.com/wiki/Sentences.txt // https://twhl.info/wiki/page/sentences.txt // https://wiki.svencoop.com/Mapping/Sentences_Replacement_Guide // MODIFIERS -- EFFECTS // https://twhl.info/wiki/page/sentences.txt#Modifiers // ... // s(0-100) -- START TRUNCATION // e(0-100) -- END TRUNCATION // p(1-255) -- PITCH CONTROL // t(0-100) -- TIME STRETCHING // v(0-100) -- VOLUME // ... // UNFORTUNATELY, MODIFIERS DONT APPLY IN REAL-TIME... :( // MAP ENTITY -- AUDIO FILE // targetname -- message // ... ... // s_bass(1-25) -- !BASS(1-25) // s_break(1-25) -- !BREAK(1-25) // s_clap(1-25) -- !CLAP(1-25) // s_cymbal(1-25) -- !CYMBAL(1-25) // s_kick(1-25) -- !KICK(1-25) // s_lead(1-25) -- !LEAD(1-25) // s_pad(1-25) -- !PAD(1-25) // s_sample(1-25) -- !SAMPLE(1-25) // s_snare(1-25) -- !SNARE(1-25) // s_stab(1-25) -- !STAB(1-25) // s_string(1-25) -- !STRING(1-25) // s_tom(1-25) -- !TOM(1-25) // ... ... // YOU HAVE 12 SENTENCE NAMES (SAMPLE PACKS) TO CHOOSE FROM (FOR THE MAP). // FOR EXAMPLE, YOU HAVE TWO SAMPLES CALLED kick023.wav AND snare069.wav // PUT THEM INTO ../svencoop/sound/ // OPTIONALLY, IF YOU WANT IT TIDY, CREATE A SUBFOLDER FOR THEM: // ../svencoop/sound/kicks/ AND ../svencoop/sound/snares/ // THEN ADD THEIR FILE PATH AS A SENTENCE OF ONE (1) AUDIO FILE: // ... // KICK1 kicks/kick023 // SNARE1 snares/snare069 // ... // SEE? ITS JUST A SENTENCE NAME AND A PATH TO THE SOUND. ^_^ // MUCH FASTER THAN RENAMING 88 FILES, UNLESS YOU USE A BULK RENAMER. // THOUGH WITH musicmaker_sentences.txt YOU ONLY GET 25 OF THEM, // BECAUSE THIS METHOD DOESNT ALLOW FOR CYCLING OCTAVES, SORRY! // ANYWAY, BELOW ARE PLACEHOLDER SENTENCES, USING BUILT-IN GAME SFX! :D // TO TEST A SENTENCE IN-GAME, USE speak COMMAND IN CONSOLE, LIKE SO: // speak "fvox/bell" // NOTE: IT APPEARS THAT ALL speak SENTENCES APPLY A GENERIC DSP... // ################## // ### PERCUSSION ### // ################## // https://en.wikipedia.org/wiki/Percussion_instrument // ... // https://en.wikipedia.org/wiki/Break_(music) // https://en.wikipedia.org/wiki/Drum_kit BREAK1 sc_mazing/drums BREAK2 sc_mazing/drums2 // BREAK3 // BREAK4 // BREAK5 // BREAK6 // BREAK7 // BREAK8 // BREAK9 // BREAK10 // BREAK11 // BREAK12 // BREAK13 // BREAK14 // BREAK15 // BREAK16 // BREAK17 // BREAK18 // BREAK19 // BREAK20 // BREAK21 // BREAK22 // BREAK23 // BREAK24 // BREAK25 // ... // https://en.wikipedia.org/wiki/Clapping // CLAP1 // CLAP2 // CLAP3 // CLAP4 // CLAP5 // CLAP6 // CLAP7 // CLAP8 // CLAP9 // CLAP10 // CLAP11 // CLAP12 // CLAP13 // CLAP14 // CLAP15 // CLAP16 // CLAP17 // CLAP18 // CLAP19 // CLAP20 // CLAP21 // CLAP22 // CLAP23 // CLAP24 // CLAP25 // ... // https://en.wikipedia.org/wiki/Cymbal // INCLUDING BUT NOT LIMITED TO: // OPEN AND CLOSED HI-HATS, RIDES, CRASHES AND SPLASHES. CYMBAL1 doors/aliendoor1 CYMBAL2 doors/aliendoor3 CYMBAL3 doors/doorstop1 CYMBAL4 fvox/hiss CYMBAL5 items/airtank1 CYMBAL6 misc/beamzap CYMBAL7 player/sprayer CYMBAL8 weapons/xbow_reload1 // CYMBAL9 // CYMBAL10 // CYMBAL11 // CYMBAL12 // CYMBAL13 // CYMBAL14 // CYMBAL15 // CYMBAL16 // CYMBAL17 // CYMBAL18 // CYMBAL19 // CYMBAL20 // CYMBAL21 // CYMBAL22 // CYMBAL23 // CYMBAL24 // CYMBAL25 // ... // https://en.wikipedia.org/wiki/Bass_drum KICK1 doors/doorstop4 KICK2 weapons/bullet_hit1 KICK3 weapons/bullet_hit2 KICK4 weapons/cbar_hitbod1 KICK5 weapons/cbar_hitbod2 KICK6 weapons/cbar_hitbod3 KICK7 weapons/cbe/cbe_hitbod1 KICK8 weapons/cbe/cbe_hitbod2 KICK9 weapons/cbe/cbe_hitbod3 KICK10 weapons/pwrench_big_hitbod1 KICK11 weapons/pwrench_hitbod2 KICK12 weapons/pwrench_hitbod3 KICK13 weapons/xbow_hitbod1 KICK14 weapons/xbow_hitbod2 KICK15 zombie/claw_strike1 KICK16 zombie/claw_strike2 KICK17 zombie/claw_strike3 // KICK18 // KICK19 // KICK20 // KICK21 // KICK22 // KICK23 // KICK24 // KICK25 // ... // https://en.wikipedia.org/wiki/Pad#Music // https://en.wiktionary.org/wiki/synth_pad PAD1 ambience/xtal_down1 PAD2 weapons/mine_charge // PAD3 // PAD4 // PAD5 // PAD6 // PAD7 // PAD8 // PAD9 // PAD10 // PAD11 // PAD12 // PAD13 // PAD14 // PAD15 // PAD16 // PAD17 // PAD18 // PAD19 // PAD20 // PAD21 // PAD22 // PAD23 // PAD24 // PAD25 // ... // https://en.wikipedia.org/wiki/Snare_drum SNARE1 doors/doorstop5 SNARE2 hornet/ag_hornethit1 SNARE3 hornet/ag_hornethit2 SNARE4 hornet/ag_hornethit3 SNARE5 tentacle/te_strike1 SNARE6 tentacle/te_strike2 SNARE7 weapons/pwrench_big_hitbod2 SNARE8 weapons/pwrench_hitbod1 // SNARE9 // SNARE10 // SNARE11 // SNARE12 // SNARE13 // SNARE14 // SNARE15 // SNARE16 // SNARE17 // SNARE18 // SNARE19 // SNARE20 // SNARE21 // SNARE22 // SNARE23 // SNARE24 // SNARE25 // ... // https://en.wikipedia.org/wiki/Stab_(music) STAB1 buttons/bell1 STAB2 fvox/bell STAB3 fvox/beep STAB4 fvox/blip // buttons/blip1 STAB5 fvox/boop STAB6 fvox/buzz STAB7 fvox/flatline STAB8 fvox/fuzz STAB9 player/hud_nightvision STAB10 sc_psyko/bling STAB11 sc_tetris/move STAB12 turret/tu_ping STAB13 vox/bizwarn STAB14 vox/bloop STAB15 vox/buzwarn STAB16 vox/dadeda STAB17 vox/deeoo STAB18 vox/doop // STAB19 // STAB20 // STAB21 // STAB22 // STAB23 // STAB24 // STAB25 // ... // https://en.wikipedia.org/wiki/Tom_drum // https://en.wikipedia.org/wiki/Floor_tom // TOM1 // TOM2 // TOM3 // TOM4 // TOM5 // TOM6 // TOM7 // TOM8 // TOM9 // TOM10 // TOM11 // TOM12 // TOM13 // TOM14 // TOM15 // TOM16 // TOM17 // TOM18 // TOM19 // TOM20 // TOM21 // TOM22 // TOM23 // TOM24 // TOM25 // ... // ####################### // ### SAMPLES & TUNES ### // ####################### // https://en.wikipedia.org/wiki/Sampling_(music) // ... // https://en.wikipedia.org/wiki/Bass_(sound) // BASS1 // BASS2 // BASS3 // BASS4 // BASS5 // BASS6 // BASS7 // BASS8 // BASS9 // BASS10 // BASS11 // BASS12 // BASS13 // BASS14 // BASS15 // BASS16 // BASS17 // BASS18 // BASS19 // BASS20 // BASS21 // BASS22 // BASS23 // BASS24 // BASS25 // ... // https://en.wikipedia.org/wiki/Lead_instrument // LEAD1 // LEAD2 // LEAD3 // LEAD4 // LEAD5 // LEAD6 // LEAD7 // LEAD8 // LEAD9 // LEAD10 // LEAD11 // LEAD12 // LEAD13 // LEAD14 // LEAD15 // LEAD16 // LEAD17 // LEAD18 // LEAD19 // LEAD20 // LEAD21 // LEAD22 // LEAD23 // LEAD24 // LEAD25 // ... // https://en.wikipedia.org/wiki/Sampler_(musical_instrument) // https://en.wikipedia.org/wiki/Loop_(music) SAMPLE1 misc/bbimpact SAMPLE2 misc/emteg SAMPLE3 misc/party1 SAMPLE4 sc_psyko/boing1 SAMPLE5 sc_psyko/boing2 SAMPLE6 sc_psyko/plop SAMPLE7 sc_psyko/puff SAMPLE8 sc_psyko/slime_attack2 SAMPLE9 sc_tetris/clear SAMPLE10 sc_tetris/success SAMPLE11 tu3sday/rock SAMPLE12 turret/tu_spindown1 SAMPLE13 turret/tu_spinup SAMPLE14 weapons/displacer_spin2 // SAMPLE15 // SAMPLE16 // SAMPLE17 // SAMPLE18 // SAMPLE19 // SAMPLE20 // SAMPLE21 // SAMPLE22 // SAMPLE23 // SAMPLE24 // SAMPLE25 // ... // https://en.wikipedia.org/wiki/String_(music) // https://en.wikipedia.org/wiki/String_instrument // STRING1 // STRING2 // STRING3 // STRING4 // STRING5 // STRING6 // STRING7 // STRING8 // STRING9 // STRING10 // STRING11 // STRING12 // STRING13 // STRING14 // STRING15 // STRING16 // STRING17 // STRING18 // STRING19 // STRING20 // STRING21 // STRING22 // STRING23 // STRING24 // STRING25 // ...